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2012年12月19日星期三

Guild Wars 2 [the Loot Entertainment] President of the Institute of interviews with recorded


Guild Wars 2 now is in full swing rhythm in a foreign country,Buy gw2 gold, such a popular game of course also able to attract many national costume players. Today fortunate we are to go to the [president of the Association of the Loot Entertainment], let us take a look at how he is to see Guild Wars 2!



Q: Please briefly explain your guild

【Loot president of the Entertainment]: [Loot entertainment] predecessor [] Brahma sanctuary, online games Entertainment Association was established on November 1, 2006. Officially renamed on October 18, 2012 [Loot Entertainment], the Association was founded has been through several ups and downs since, shifting alliances, has grown into a healthy development of the Association.

Q: Talk about your feelings and opinions "Guild Wars 2"

【Loot Entertainment] president: We used to have a long-term active in Guild Wars 1 U.S. service teams, innovative and breakthrough inherited "fighting a" story structure and style of the game "Guild Wars 2" look forward to a long time ago. On the domestic market, the domestic online games homogenization very serious, leading to many of the players began to appear the fatigued and mental fatigue. Therefore, when the "Guild Wars 2"Buy gw2 gold, this different game Yiu world out, for many domestic eager to break through and change the game for the players and the Association, is undoubtedly a shot in the arm. The Association of some of the existing players have entered the "Guild Wars 2," the United States serving the first to experience the vast world. The feedback from the current situation, many players on the Guild Wars 2 "very interested.

Q: What the Association settled "Guild Wars 2" What is the reason?

[The Loot Entertainment] president: the team that we are fighting a "long-term struggle, this team led everyone to" Guild Wars 2 "is full of expectations and concerns. Informed KongZhong "Guild Wars 2" mainland China operations right message, the council, a large number had been stationed at "Guild Wars 2" of the United States serving players to the Association's management settled request.

Q: Do you know how to "Guild Wars 2" game?

[The Loot Entertainment] president: because we have struggled in the "fighting", so very concerned about fighting a "follow-up. Announced that Guild Wars 2 development plan, Ncsoft "Guild Wars 2" game sustained attention.

Q: Have you played Guild Wars 1 "?

[The Loot Entertainment] president: Of course, such a classic, full of interesting and challenging classic online games how can miss.

Q: What is the purpose of your guild?

Loot Entertainment] president: the game of life, life game.

Q: your guild ready to "Guild Wars 2" what results?

[Entertainment] president Loot: is the so-called of sunk boat side with the sails had to Trees Spring diseased trees Toucian,. Able to extricate themselves immersed in a past glory, and stop before the Association destined to be eliminated, so we have been pursuing the continuous development and challenges of self-concept is to create new glories in the "world of Guild Wars 2" efforts.

Q: "Guild Wars 2" game features which attract you?

【Loot Entertainment] president: dynamic events, multiracial, multi-career choice, fighting no mandatory lock release skills, you can move, WvW hearty battle, interlocking battlefield pattern, very particular about the tactical coordination of PVP are attracted to our specialty .

Q: Do you have experience in the United States serving "Guild Wars 2?" How they feel?

[The Loot Entertainment] president: You have to enter "Guild Wars 2 U.S. service experience mixed feelings. First task system, for many domestic players, "Guild Wars 2" can almost be said to be completely subvert their game concept, dynamic events, tasks automatically trigger, auto-completion task, multi-threaded story, completely independent of the personal story lines etc. are deeply attracted by the players the Association advance into U.S. service, we look forward to "Guild Wars 2"Buy gw2 gold, on the line as soon as possible!

Guild Wars 2 U.S. service the Deluxe Edition markdowns and gift sorcerer hat


Missed last Black Friday Guild Wars 2 bargains players had better seize the opportunity of this community A new round of bargains come again! From now on, you only need to spend a digital version of money can buy the digital deluxe edition,Buy gw2 gold more than that, you will further get within a game of virtual props Wizard's Hat, hurry to buy it!



Digital Deluxe Edition contains virtual props list is as follows:
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● unique summon elite fire mist wolf elite skills, sharing all the roles;
● mini game pet Rytlock;
● Honor Points gain potion so you get honor points in PvP faster
● influence gain pharmaceutical let your guild influence faster growth
● mobile banking allows you to access from anywhere Items (continued five days)
● Wizard's Hat, the sorcerer's hat, equip your character with the classic styling of the shaman. (This is before digital deluxe edition oh)
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Guild Wars 2 the Winterfest activities forward-looking super multi incentive to get soft


"Guild Wars 2" important update "Winter Festival" tomorrow released recently I ArenaNet Steven Walle and Anthony Ordon (festival team members) talk to us on 2012 WinterFest expectations. Simply put, we have learned from Halloween and the Lost Coast a lot. The players can look forward to in the winter section to find it easier to participate in the activities, these activities are not only a one-time, all players can participate in these and in the three-week winter festival. Now we go to know the details of it!

Three recent events

During the event, players can participate in the three latest quarter, from December 14, all players in the Lions arches can participate in these activities. At the same time, Tixx will leap riding his huge spaceship Tyria, and invite players into his factory to help him make toys stay in each of the main city, the three most recent activities in three weeks.

Winter Veil Paradise: through the the Winter Veil jumping music, you need something other than your pair of snow shoes outside :) want to test your luck and balance, and a snowball in LA next? Go the festival langjun talk to

Nirvana soul pale Snowball: If your skin is burning the great snowball knight of the soul but also throw a snowball, go in LA next to a big snowball festival Black Lion City tube talk to Enjoy the new snowball PVP Battle it! Stayed motorcycle!

A jingle song: snowball in LA and Clank uncle with your song sounded the season! Ability to sing the melody of Winter Veil is very important? No, as long as we are harmonious enough friends to

Activities long trip

ArenaNet must listen to the views of the players, the event will start on December 14 until January 3 next year. The player manufacturers Tixx will Grove began his in Tyria journey (and he will stay there for a full 24 hours), and then visit each of the main city lion arches arrive until December 20 December 15. Then stayed there until January 3. In each city, players can enter his spaceship, I am sure you will have a special event (from 0-80 grade has found there, just as the shadow of the mad King). Each city will be based on race has its own subject matter, when toys Masters activities held in the main city, the main city of style will transform. So when he left from Grove, he will bring Xierwali race themed toys. His aim is to create the ultimate toy, but on the road, we can only say that the plan never changes quickly.



Each of the main events of the city will drop the plans and materials to the players to make that race's main city toys. But the good news is that once Tixx arrive lion arches, you will be able to participate in events in each city. If you missed the Grove, wait until Dec. 20 to complete it. You only used from the user interface to select the event you want to attend. But in the arches of the lion, Tixx All works will appear as part of the activities of the players catastrophe in his factory, the last event of the activities is the fusion of "Guild Wars 2" challenge mode "and" tower defense ". You will be faced with wave after wave of players to escape, but also to hold the toy maker's factory. Again stressed that this event has a certain degree of difficulty, players need 2-80 grade five team collaboration.



Lions arches, activities and toys theme events are not only the contents of this patch. There are 275 kinds of new synthetic formulation, but not all are around the festival. In the game world, you can make a snowman, but this is the the Winterfest version of the Halloween activities. In Tixx process from one city to another city, there are a lot of gifts in Tyria from heaven, the only one not fall gift Orr mainland Tixx very smart to avoid this place. The gift small gift sets, props and toy-making material. Then of PvP, WvW and black lion trading company and what updates?



When it comes to black lion goods, the store you will see a large number of new skin, making skin more easily obtained. The weapons used in Tixx toys with a holiday theme, but Steven and Anthony said that these weapons might be somewhat different. Even they do not see trade companies do.

As for WvW, and almost Halloween, you will see a new siege props Winterfest theme, such as the trebuchet launch candy cane. In PvP, you will also see a lot of players of the festival theme. The team can get a lot of variety of props to enhance the game experience, not to mention their favorite game.

Finally, I asked to the festival team Regarding the matter of Grentch, whether we will once again see him do? Simple answer to that point? They certainly hope so. But whether he Winterfest do, we can only wait and see. 2012 Winter Festival from tomorrow start the Lions arches swept through Tyria in the next three weeks. Anything else? Even if you are unable to complete these activities, if you visit in three weeks at least once Tixx, you can get a print special toys. Are you ready?

2012年12月9日星期日

Guild Wars 2 Previews: A Peek into the November Update


Hot on the heels of the October update and the ‘Mad King’ Halloween event, Guild Wars 2 is set to expand again.Buy gw2 gold, We recently had a chance to chat with the folks over at ArenaNet about the upcoming November content update, including the fast approaching ‘Lost Shores’ weekend event, new PvP map, and new dungeon.

Temple of the Silent Storm PvP Map
 
The ‘Temple of the Silent Storm’ is a new sPVP map coming to Guild Wars 2 with the November content update. The map takes place on and inside a massive iceberg, which features a large temple that serves as a place of meditation and training dojo for Guild Wars 2’s armored polar bear race, the Koden. ArenaNet is emphasizing a sense of verticality with this map and just like all of the Guild Wars 2 PvP maps, the ‘Temple of the Silent Storm’ will feature conquest gameplay with a twist.
The twist is in the series of buffs that will be strewn throughout the map. Players can meditate at certain areas to acquire buffs that confer bonus points for a variety of activities, ranging from killing other players to capturing objectives. However, the buff that is likely to be contested the most is one that will reset all the capture points throughout the map.
Lost Shores Weekend Event
 
The ‘Lost Shores’ weekend event will be a one-off event in Guild Wars 2 that will run between Friday, November 16 through Sunday, November 18.  ArenaNet describes the theme of the event as being a “monster movie, invasion type thing” that will focus on the lore of Lion’s Arch. During the event, Lion’s Arch will be invaded by a new enemy group called the ‘Karka’.  We’re told the Karka will be quite challenging for Guild Wars 2 players and will even feature a number of new mechanics for players to overcome in order to emphasize this. Visually, the Karka will feature a heavily armored shell of sorts that players will have to penetrate. ArenaNet has even worked on a new shader technology that allows players to actually see pieces of the armor fall off of the Karka as they wear it down.
That all comes later, though. Initially, players will be unable to penetrate the Karka’s armor and it’s this roadblock that will kick off a series of events taking players throughout the world as they learn about the Karka’s origins and research a means to get through theseemingly impenetrable armor. In the process, players will learn of the ‘Consortium’, a new faction of Lion’s Arch merchants that represent a sort of alternative to the Black Lion Trading Company that players are already familiar with.
Eventually, players will learn how to penetrate the Karka’s armor and this will bring players to the Karka’s home turf on a new island in the Sea of Sorrows called The Lost Shores. While the Karka don’t originally come from The Lost Shores, they have a significant presence on the island, having settled there for some time. The island itself will be a level 80 zone, but ArenaNet will have a system in place to sidekick lower leveled players up so they can take part in the event.However, it’s important to note that the Lost Shores island will remain as a level 80 zone once the weekend event is completed but players will no longer be sidekicked up after this point.
Of course, the Lost Shores will also be host to the standard fare stuff players can expect to find on any of Guild Wars 2’s explorable maps. Players will find myriad events, jumping puzzles, resource nodes, and more on the Lost Shores. ArenaNet also made note that some of the events on the island will take a different turn from some of the typical events in Guild Wars 2 by allowing players to make a permanent impact on the landscape.
Finally, the weekend event will culminate in a multi-part chain finale event that we’re told will take considerable time and effort for players to progress through. We weren’t able to learn more about the finale, as ArenaNet is keeping things under wraps for now, but suffice it to say that the team is pretty confident that players will enjoy the experience and especially the special reward that players will receive.
Fractals of the Mist Dungeon
 
The ‘Fractals of the Mist’ dungeon is a result of all the lessons ArenaNet has learned from developing the game’s initial dungeon offerings as well as the feedback they’ve received from players on dungeon content since launch. Players will enter the Fractals of the Mist dungeon via a central hub that will feature an assortment of amenities such as repair NPCs and other merchants. Once players have gathered their party members, they will be launched into one of the nine ‘fractals’ that will be randomly selected for each group.
Each fractal’s experience will be similar to that of the various mini-dungeons littered throughout the open world of Guild Wars 2. These fractals will feature a variety of challenges, puzzles, and boss fights, with an emphasis placed on use of the environment. Players can expect each fractal to take anywhere from 15 to 40 minutes to complete and the game will throw you through a series of three fractals, from one to the next, before returning you to town.  Every other set of three fractals that players complete will initiate a special boss fight along the lines of Tequatl the Sunless or The Shatterer.
Once players return to town, future entries into the dungeon will scale to become harder than the last. The amount of enemies players will face will increase as will their health and damage, for example. Of course, you can also expect commensurate rewards for completing harder versions of the dungeon.
Speaking of rewards, the Fractals of the Mist Dungeon will introduce the new ‘Ascended' item type. This type is a bit more powerful than the Exotic quality items currently found in the game. There will only be a couple of Ascended quality items available initially, but some of the rarer Ascended items will also feature a new Infusion slot that will make players even more powerful so that they can tackle new challenges that ArenaNet plans to throw at them as they continue to expand on the dungeon over the coming months and years.
Wrapping Up
The main takeaway from the November content update is that ArenaNet is looking to offer something for everyone. If you can’t get enough of PvP, you’ll have the new map and other inroads ArenaNet is making towards eSports, such as the introduction of paid tournament tickets. The traditional Guild Wars 2 PvE experience will expand with the Lost Shores content. And finally, those who just love a good dungeon romp will have the Fractals of the Mist to adventure through.
What do you think of ArenaNet’s plans for Guild Wars 2 in November? Let us know in the comments below!

Chris Whiteside on the Lost Shores and Beyond


Last weekend we released our free Lost Shores mini-expansion, which introduced a new level 80 map, a brand new PvP map, cheap gw2 gold,over 400 new items and rewards,  as well as The Fractals of the Mists—an infinite dungeon that increases in difficulty the deeper you progress.
We’re very excited about the new content, and from the reactions we have seen, so are many of you. Players have already spent an incredible amount of time in the new Fractals dungeon, and their reaction to it has been phenomenal. A lot of players really enjoyed the trailblazing aspect of unveiling the new Southsun Cove map, specifically the feeling of discovery and being part of the land grab.
Having said that, we’re also aware that there were certain aspects of the event that could have worked better than they did, and thanks to your excellent feedback we’ll be working toward strengthening this type of content moving forward. At ArenaNet, we always try to push the boundaries of how we build online worlds, and we thank you for your patience and collaboration as we pioneer into unknown territories. We’ve seen people saying that they really liked the principle of using events to unveil new content, but we need to tighten up the methods by which they are deployed. We take these comments to heart, as it is our goal to always deliver content of the highest quality.
We want to extend a huge “thank you” to all of the players who attended the Lost Shores event over the weekend. We really enjoyed playing with you all and we learned a great deal about the broad spectrum of content we offered. Our sincere thanks for all your feedback and for being part of the journey as we continue to build upon the world of Guild Wars 2.
We also want take the opportunity to talk a little bit about what we have coming into the game soon from a high-level standpoint, an aperitif if you like before our Thanksgiving celebrations. After the holiday we’ll be doing a number of community Q&As and live community conferences where you can ask us questions and get the down-low on how we are evolving the world of Tyria.
Here’s a general rundown of what we are working towards over the upcoming months:
  • Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
  • Adding new dungeons to the Fractal of the Mists.
  • Adding more variation to creatures, Buy gw2 gold,enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
  • Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
  • Building on the Southsun Cove’s persistent content.
  • Adding new Guild content and Guild progression features.
  • Continuing to evolve PvP into an E-sport as outlined here:https://www.guildwars2.com/en/news/structured-pvp-iceberg/
  • Adding brand new content to World vs. World as well as adding new reward progression.
  • Continuing to build upon the story and adventures of Guild Wars 2.
So from all of us here at ArenaNet, we hope you have a fantastic holiday and we look forward to seeing and speaking to you all next week—that is if we don’t see you in-game first!
-Chris Whiteside, Studio Design Director

Guild Wars 2 News - Level 80, Now What?

one of the age-old questions in MMO-ville is what are we supposed to do when we hit the level cap? In today's Guild Wars 2 column, we offer a few suggestions that might keep people interested and coming back for more. Read on and then add your thoughts in the comments.
Are there enough choices? Buy gw2 cheap gold, Can we progress our characters story the way we want?  For some, the dialogue choices that are available aren't always what we want to say.  At times we wish we could act rather than talk.  It would also be nice to see some of my past choices come back to haunt me more, both in story and in the PvE world.   While we do see some decisions affect us, there needs to be more.  I want the NPCs to really react to my character.
Read more of David North's Guild Wars 2: Level 80, Now What?.

Don’t get me wrong, it’s always awesome to have a sweet sword that 3 times the size as my character. I just want new skills to use that sword in new ways.Buy gw2 gold,

Guild Wars 2 News - The State of PvP


ArenaNet has been making some pretty significant changes to PvP in Guild Wars 2 over the last couple of months. In our latest article, we take a look at the State of PvP in Guild Wars 2. gw2 gold,Read on and then join the conversation in the comments.
On the one hand, ArenaNet has been lauded for its intention to shake up the traditional MMO mold as it relates to quest design and player participation in PvE areas.  Rather than approaching Guild Wars 2 with the tried, true, and tired formula of centralized quest hubs and kill X, fetch Y activities, the Bellevue-based studio opted for a gameplay design based on dynamic content, wherein adventuring and advancement depend more upon tiered locational events than static quest givers.  ArenaNet's game also highly encourages open grouping, doing away with conventional mob tagging, and incentivizing player collaboration.
Read more of Som Pourfarzaneh's Guild Wars 2: The State of PvP.

The focus of the annual winter Festival Guild Wars 2 December Update


Winter Festival: toy genius Tixx --- incredible toy castle
 
Duration: December 14 - January 3 May
 
In the long dark night, Taylor mainland residents are celebrating the the the annual ancient practice --- Winter Festival. Although the advent of each race to celebrate winter is somewhat different,Buy gw2 gold, but the kids but had fallen in love with one thing: Toys
 
This year, the Lions honored arches invited Aso friends toys Masters - Tixx as special guests of the winter festival. Tixx air toy castle appeared before the arches of lions, he will take a trip to the main city of the first come first of all races, to bring the winter special toys and festive joy for everyone.
 
---- With the news released by the official website will continue to update -----
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Guild Wars 2 WVW battlefield invincible stronghold stealth will not be occupied


Yesterday on the official forum, players complained of thieves the stealth sabotage WVW battlefield balance, Rogue stealth occupation positions event made ​​him dissatisfied.
 
A club official red paste, the the upcoming repair patch,Buy gw2 gold, WVW occupation strongholds mechanism will change, and will follow the same rules and PVP, invincible and invisible players will not be occupied stronghold.
 
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2012年12月7日星期五

Guild Wars 2 Features Achievement system build inch ground without leaving exploration play


"Guild Wars 2" with its core philosophy of "innovation", has been in the subversion of the game setting and the concept of the traditional game. Ran the map I believe many of my friends have played an MMORPG game know, also have ran, but often their own whim, or receipt of the guidelines of the task to the Guild Wars 2 ", and" not just run map "open" map,gw2 gold, but also to explore the source of fun.
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"Guild Wars 2" has a complete set of features achievements system, Tyria world all the results will be used as the achievements recorded, and these achievements are interconnected, that role can be shared under an account achievements you do not need to go to complete the achievement for the new role of re-
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Explore the map achievement "Guild Wars 2" fans most favorite, most concerned about the achievement. Explore a map, you need to open all Teleport This map, read all the map fragments, found all the hidden point. Only when you have completed all exploration requirements, will receive the system to give all kinds of props to help you better in Tyria world adventure. Although rich rewards, but more to explore, reward touches followed in order to enjoy the process of exploring the fun away. Because even if it does not explore the map, it will not affect the course of your game, you can still upgrade otherwise harvest fun.
 
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When you have completed the 100% map exploration achievements, is also Your Young Mingtairuiya the moment, which means your footprint has traveled Tyria, you have a successful explorers, will also receive a system to give the legendary weapons production material, in order to build their own legendary weapon, to prove his own glory. So it can be said, Buy gw2 gold,is the "Guild Wars 2" distinctive map exploration achievements system, create a inch without leaving the exploration play, explore the full Never give up!
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360 degrees Writing Guild Wars 2 personal epic final say


Everyone has their own unique life, we do not want to repeat the others down the road, do not want to do the things done by others, and everyone has the power to choose their own lifestyle, and "Guild Wars 2" is to give us an unlimitedworld of infinite possibilities, unique personal epic systems, 360 degrees in writing, to write a history of their own.
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The five races eight career limitless development direction
 
Each race has its own unique attributes, each occupation have different characteristics, coupled with unlimited skills, different weapons, each direction of development, and so on, gw2 gold, it was decided in the beginning, you can choose others the development of the road, every choice you become more distinctive.
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Character, faith and birth environment affect your development path
 
Choose your race and occupation, you will choose their own personality, beliefs and birth environment, which will decide how to write your personal epic, the special direction of the development. At the same time you deal with things in the game a different choice, Buy gw2 gold,.all will have a huge impact on the subsequent development.

Guild Wars 2: Checkpoint review (levels 1 to 20)


This is part one of our Guild Wars 2 review. gw2 gold,Check back on Friday for the final verdict.
The problem with MMOs is that they often don't feel verysocial. You're surrounded by thousands of players, but it rarely feels like it. Outside of groups of friends, everyone's busy silently churning through quests on their own. You might occasionally throw an emote or a 'thx' at someone, but that's about as far as the interaction goes. Guild Wars 2, however, is different.
You'll never forget your first world event. You'll be rambling through a forest, then a message will flash in your quest log: 'Slay the enraged cave troll' Suddenly, you'll see five players rush past you. Then ten. Everyone's charging to the objective en masse, and you join the pack. As you approach the troll's cave, you see a dazzling fireworks display of spells. More people than you can count are attacking the beast together; strangers working side by side. It's beautiful.
This gives you the chance to take part in massive battles and multi-part quests without having to organise as a group. They just happen randomly as you explore. You might never see these people again, but you've shared a moment with them. This side of MMO gaming isn't new, of course; but being able to take part in them, at any level, even if you don't have a group of friends to raid with, is something very special. When these huge battles are over, we often find ourselves forming parties with the people there and continuing our adventures together.

Guild Wars 2 Screenshot
Regular quests are the same. Forget the usual MMO routine of picking up a quest from an NPC, completing it, then turning it in - here, all you have to do to start a quest is be in the general area. It won't be some banal 'collect 20 eggs' fetch quest; there'll be multiple objectives, all spread across a large area of the map. You might be digging up crops, scaring away bunny rabbits, protecting villagers from monsters, repelling bandit invasions, and any number of fun - and often bizarre - mini-games. For every one you complete, a progress bar fills up. When it's full, you've completed the quest and a pigeon swoops over your head and delivers your reward. It's remarkably streamlined, and eliminates any sense of grind or repetition.

But the best thing is that while you're doing these quests, so are dozens of other players. So if someone is fighting an enemy, you can join them and it'll count towards your own progress as well as theirs. Like the world events, this makes players forge social bonds on the fly. The idea of solo questing seems so archaic now. Items and enemies respawn quickly too, so you never feel like you're knocking heads with the people around you to complete objectives.

Guild Wars 2 Screenshot
Another element of MMOs that's often criminally ignored is exploration. Guild Wars 2's world is absolutely stunning, and immense in scale. ArenaNet's art team have done a sublime job giving every area its own distinct personality. There's a richness of detail in some areas that put many single-player RPGs to shame. It's easily the best looking MMO to date. But it's not just for show; you're actively encouraged to explore and appreciate the beauty of your surroundings.

Each map has its own completion bar that you fill up by finding places of interest, hidden skill challenges and vistas. Activating a vista gives you a sweeping shot of the landscape around you, and nets you experience points. They're often hidden in hard to reach places, forcing you to complete a mini platforming challenge to collect them. In busy areas, watching ten other players trying, and repeatedly failing, to navigate these jumping puzzles is entertaining, but it also means that you can watch them to learn the path for yourself.
Our main character is a ranger, and we've been ploughing through the starting areas for each race. Cleverly, your stats are adjusted to fit the level of the area you're in. This means you can work through quests that are designed for people with much less in-game experience than you, but you still get decent XP and levelled loot. This provides the opportunity to explore every corner of the map without worrying that you're wasting your time.
There's something amusing, almost heart-warming, about seeing someone with fancy, high level armour doing quests alongside newbies.
Getting around is made easy by portals. If you want to join a friend on a completely different side of the map, all you have to do is visit your race's capital city and stroll through a portal. This takes you to a hub with connections to all the major cities. You can travel quickly around maps too. As you explore you'll pick up waypoints, and for an inconsequential fee you can travel between them instantly. There's no waiting for zeppelins to arrive or hearthstones to recharge - another example of the streamlining that makes the game such an effortless pleasure to play.

Guild Wars 2 Screenshot
In another example of the game's design bringing players together, sometimes waypoints are marked as 'contested'. This means enemies are invading the area around it, and players on the map will have to band together and fight them back to make the spawn point available again. This makes the world feel alive and dynamic. Of course, we haven't even scratched the surface. That's why we've broken our review up into two parts. We've just reached level 20 after 25 hours of play, and we've only uncovered a tiny fraction of the world map. But in that relatively short amount of time we've experienced so much - and all with other people.

From the hardcore MMO player's perspective, there are some complaints about the interface and PVP balancing, but this is to be expected. So far ArenaNet has been incredibly vocal about fixes, and sorting out the inevitable launch problems. Besides an initial four hours of being unable to login at the beginning of the headstart sessions, we've had no problems connecting. It's a much smoother launch than The Old Republic, but still far from perfect. Gameplay, interface, and balancing issues will, as with all MMOs, be continually tweaked and improved as the months - and perhaps years - go on. So the Guild Wars 2 we're seeing now, as good as it is, may be a completely different beast as the patches roll out. Time will tell.


We'll have to see whether our excitement lasts. The first three map areas we've completed in full have been entertaining, beautiful, and full of memorable moments, mostly involving armies of other players. Whether this extends to the farther reaches of the map remains to be seen. If you fear the idea of an MMO, or have tried the likes of World of Warcraft and didn't like it, Guild Wars 2's slicker design and focus on social interaction might win you over. There's no monthly subscription fee to worry committing to;Buy gw2 gold, all you have to do is buy the game and you're in.

Guild Wars 2 review: The final verdict


We've only dipped our toes in PVP, and have yet to experience any high level end-game content. So this review is based mostly on PVE. We've tested all eight classes and worked our way through a large portion of the human and norn story quests. So bear that in mind as you read on. There's a score at the end, sure, but it's subject to change. But what this review will do is tell you if Guild Wars 2 is worth buying, whether you're an MMO virgin or a hardened veteran.
The freeform quest design is the game's greatest strength. Not just in terms of gameplay, but in how it brings players together. You don't have to collect quests from NPCs and turn them in; they automatically trigger when you enter an area. They're made up of multiple objectives across a specific area of the map, and each one you complete fills up a progress bar. The quest is complete when the bar is filled, and the reward is delivered straight to your mailbox.

Guild Wars 2 Screenshot
Having four or five things to do in each quest cleverly hides the grind and repetition that plagues most online RPGs. You're still just killing and collecting things, but the typical MMO objectives are always mixed up with bizarre and entertaining mini-games to keep things interesting. This means you can alter your play style depending on your mood. If you don't feel like fighting mobs, there's always an alternative. You can finish most quests without even raising your weapon.

Better still, you never feel lonely. If another player is in the middle of killing an enemy, you can help and it'll count towards both of your progress bars. It's this collaboration that makes Guild Wars 2 an incredibly social experience, even if you aren't playing with friends. The large amount of players currently invading the game's servers is not unusual for an MMO at launch; but seeing them all working together is. You won't spend all your time in the game silently grinding through quests on your own; you'll be doing them alongside massive groups of other players.

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World events continue this idea of player interaction by giving everyone taking part in the quest the same progress bar. These occur randomly, and when one is triggered you'll see most players in the area run towards it. Some of these are huge in scale, and see you battling enormous bosses like the towering Shadow Behemoth in Queensdale. You don't even have to worry about being too high level to take part; the game automatically scales your character down. You'll frequently see players with top tier gear fighting alongside freshly spawned newbies.

Sometimes enemies will attack fast travel points and make them inactive, which gives players an extra incentive to band together and repel the invaders. In World of Warcraft you'd have to organise raids or wait in a queue to experience these big group boss fights; in Guild Wars 2 they're everywhere, and anyone in the area can join in instantly. It's a level of accessibility rarely seen in an MMO, and putting long-time players on a level playing field with fresh-faced newcomers gets rid of the elitism that's usually rampant in games like this.
If you miss traditional questing, your character's personal story will scratch the itch. These take place in instances, and come complete with voice acted cut-scenes. They're reminiscent of more traditional MMO quests, and give your character - depending on which race you selected - a unique story to follow. There are even branching paths depending on decisions you make, but these are limited to you; anyone playing the quest with you won't be able to alter your path.
These quests are entertaining, and always yield fantastic loot, but you can ignore them altogether, as they'll always scale you back to the level they were intended for. You can leave them until deep into the end-game if you want. But they're a welcome break from the map quests, which can feel a little impersonal at times. Each storyline is dictated not only by your race, but by choices you make while creating your character. Humans, for example, can choose something they regret, like never knowing their real parents. This is then threaded into their story quests.

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Each profession, or class, offers an interesting variety of gameplay. Guardians are one of the most entertaining, allowing you to charge into battle with heavy and armour and weapons while casting healing spells and dropping sigils that buff your allies. Rangers can tame animals to use as pets, which draw aggro while they pepper enemies with arrows from afar. Steampunk-inspired Engineers use flamethrowers and mobile rocket turrets. Mesmers can create copies of themselves to confuse foes. They're all riffs on fantasy RPG archetypes, but with their own distinct flavour. Our only complaint is that higher level skills are often just slight variations on early ones.

The norn starting area is probably the most fun. They're giant, burly vikings who drink ale, brawl with each other, and hunt animals twice their size. Their land is reminiscent of Skyrim, made up of jagged mountains, fjords, hot springs, and glaciers. They're all great, though; the game's lore is rich, and fantasy cliches are usually given some twist to keep things interesting. If your PC can run the game at high graphics settings, you're in for a treat. The art style is wonderful, and there's always some stunning new vista or piece of architecture to stare slack-jawed at. The capital cities in particular are a visual highlight, especially Rata Sum, home of the tiny asura.

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In order to distance themselves from World of Warcraft, a few expected features have been left out. There are no mounts, but you can increase your movement speed with boons and gear. You can't fight other players in duels outside of the PVP 'World versus World' mode, nor can you 'inspect' them to see where they got that fancy hat or those fetching pantaloons. Honestly, we miss all of these things. It's good that ArenaNet are trying to carve their own niche in the genre, but we're so used to these things now that the omission feels glaring. Fans have been vocal, both in favour of and against these features, so perhaps we'll see them integrated in future updates. That's the beauty of MMOs; they're able to constantly evolve and mutate.

So the interface could be more customisable, and it's sometimes hard to see what the hell is going on in crowded PVP matches and world events, but for a launch MMO, Guild Wars 2 is incredibly polished and robust. Many hardcore MMO players are proclaiming it the saviour of the genre, but we'll have to wait for the launch excitement to cool down, and another fifty or so hours of play, to decide whether that's true or not. It's easy to get caught up in the buzz.
But what is true is that Guild Wars 2 is one of the best modern day MMOs. Buy gw2 gold,The developers have taken everything that sucks about online role-players - the repetition, the elitism, the lack of social interaction, the lone wolf questing - and combated it with smart, confident design. We really hope people keep playing, because the large volumes of players currently mucking in to defeat bosses and complete world events is inspiring to behold. Never played an MMO before? Start with this. There's no monthly subscription fee, and there are hundreds of thousands of like-minded people still learning the ropes to join forces with. But to get the most out of it, you'll have to be willing to interact with other players; it's nowhere near as satisfying on your own.

Guild Wars 2 guide: 30 tips every adventurer should know


Like any good MMO, Guild Wars 2 is really bad at explaining things. So here we've collated 30 useful tips every player should know. It's stuff we always see people asking about in the chat window, and that people keep asking us. Hopefully you'll find it useful too.

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Easy travel

In each of the game's capital cities - Rata Sum, The Black Citadel, Divinity's Reach, Hoelbrak, and The Grove - you'll find a purple portal that leads to a 'hub' called Lion's Arch where you'll find more portals leading to each race's capital.

Organise your inventory

If your inventory is cluttered up with collectables - for example, the Rytlock Brimstone pet that comes with the deluxe edition of the game, or crafting materials - click the cog icon at the top right of your inventory and select 'deposit all collectables'. They'll then be sent safely to your bank.

Gathering XP

If you see a gather point, like a tree or some crops, always take the time to harvest them. Not only can you sell the materials or use them for crafting, but it earns you XP. In 'farm' areas with a lot of harvest points, you can earn a tidy amount of experience for little to no effort.

AOE auto-cast

You don't have to aim AOE (area of effect) spells manually. Just tap the ability's bound button twice, and it'll cast wherever your mouse pointer is.

Change your colours

You can change the colour of your character's clothes/armour at any time. Press H to bring up the hero screen, then click on the colour dropper icon above your gear. You start with a basic set of dyes, but more can be found as random drops - some of which are rare. You can also buy dyes from the gem store, find them in PVP reward chests, or purchase through the trading post.

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Map completion rewards

Before you leave an area, make sure you've completed all hearts and skill challenges, and found every vista, waypoint, and point of interest. Filling the completion bar 100% earns you a chest full of quality, level specific loot, and coins to use at the mystic forge in Lion's Arch.

Linking items

If you want to link to an item in the chat window - perhaps to trade, or just to show off - hold shift and click on it. It'll appear as a link that people can hover over to see the full stats of your item.

Switch weapon loadouts

When you reach level 7 you'll be able to switch between two weapon loadouts during combat. For example, giving a ranger a sword so he can flip between ranged and melee combat instantly. Buy GW2 gold,Your secondary weapon set can be found immediately below your main one on the hero screen. Press the tilde key to change between them.