2012年7月29日星期日

RIFT guide:RIFT Platinum Brings The MMO Dream Experience To You


   According to the newest news, the workmates of PC Gamer, which is the foreign game media, spent so long time and mmo rift platinum in grading the fresh character in Trion World. Finally, the game got 85 points. How do they comment the game? In their opinion, the game is extremely impressive, meanwhile, there are many corpses for players to level in many places.
PC Gamers told us if you just use so many task to express RIFT, it is not enough completely. I want to say that it is so magnificent. If you play it, you will Buy rift Platinum and believe you are in a MMO dream.
If there did not have such task, RIFT fantastic world would be just like other games without any creation. Do you like the games without any creation?

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PC Gamer has good comments on many scripts of RIFT, numerous alliance can overthrow BOSS. Every ruin makes players so exciting, especially players can get some rare equipment.
Surely, there are also something without creation. For example, enemies setting has not any difference. When players are fighting, he needs to Buy Cheap Rift Gold and click the bottom of screen continuously, which is not suitable to everyone.
PC gamers believe RIFT has make all of their idea come true. it is decoration that makes RIFT world more grandiose and meaningful.
Trion World has reached some agreement with bisoft for many years. The game will be published in French, German, Austria, Switzerland and so on.

TERA Video Guide:TERA Announces Details Behind Argon Queen Update


TERA Argon Queen 
En Masse Entertainment, the company behind the highly-acclaimed action MMO TERA, is pleased to share early details surrounding the game's biggest update - Argon Queen, which will be available to players free of charge next month. A new game video outlines some of the upcoming features and is available below.
TERA is all about action-oriented combat, so this update will improve certain classes to make them more versatile on the battlefield. Warriors are now more effective as tanks, pulling threat from enemies while still dealing quick damage, and the burly lancer has increased agility to help avoid attacks. Players will be able to test these new skills against each other in Fraywind Canyon with the addition of the all-new battlegrounds, where users from different servers will clash in fierce 15-on-15 battles for in-game supremacy.
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TERA Argon Queen
Players will also find new dungeons, including the dark and sinister Argon Corpus, the colorful and vibrant Sirjuka Gallery and the ultimate face-off against the argon queen herself in Manaya's Core. Players will need to be at their best to fend off her relentless attacks. Players will also experience an expanded 10-person raid for the first time in the Nexus Traverse, with some of the biggest and baddest BAMs the world of TERA has ever seen. Look for more details surrounding this exciting update over the next month.Buy TERA gold
TERA Argon Queen
For more information on TERA, please visit TERA-online.com.

2012年7月28日星期六

SWTOR guide :SWTOR explains automatic transfers and more in weekly Q-A

SWTOR
Star Wars: The Old Republic's weekly Q&A session with the devs made it to release on time this week!BioWare's Will Wallace, Hall Hood, Rick Burton answer questions about travel perks in PvP, buy SWTOR Credits,the seven commemorative pillars on Corellia, and the aftermath of the Rise of the Rakghoul plague event. Principal Lead Systems Designer Damion Schubert joined in to respond to a player with concerns about how automatic transfers will work for players who do not opt to transfer their characters manually:

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 Once we do automatic transfers, we will be doing everything possible in 
order to maintain the basics of the current ruleset as possible - PvE vs PvP, regional choice, language (for Europe); so in many cases, buy SWTOR Credits,you should have a good idea of which populations you are likely to end up with. Another top concern is trying to help the populations that result have a good factional balance. We will give out a specific list once we are closer to implementation of this plan - watch for more info soon!
Schubert also explains what "server stability" fixes really mean. The complete Q&A is online now at theofficial SWTOR blog.

2012年7月27日星期五

Star Wars: The Old Republic lead designer: “we are looking at free-to -play” SWTOR News


Star Wars The Old Republic
Star Wars: The Old Republic lead designer Emmanuel Lusinchi has spoken to GamesTM about the level of competition in the MMO market. He mentions that the quality of the competition is more important than the free-to-play pricing model, but suggests that Bioware are willing to consider other pricing options.
Update: GamesTM’s story is no longer online, but EA boss Frank Gibeau told Gamesindustry.biz that “ultimately some day we can move in and embrace that model. It’s all a matter of timing and thinking things through.”
Original story follows.
“The MMO market is very dynamic and we need to be dynamic as well,” Lusinchi said. “Unless people are happy with what they have, they are constantly demanding updates, new modes and situations. So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on.”
Bioware Austin have recently adapted to falling subscriber numbers by reducing the number of staff at their Austin studio last month. Lusinchi told us that “the MMO is the toughest part of the game industry without a doubt.”
He added that Austin “have a very large development team still, definitely one of the biggest in the industry,” and mentioned that the team “have a very complete and detailed plan for the rest of the year.
“The players don’t really care about all that, behind closed curtains, but they want what they’re paying for which is a service with new content, new systems, that’s what they’re asking for and we listen to them. That’s what we mean to deliver.”
The next update, 1.3, doesn’t contain any especially thrilling new features, but will introduce some much-requested additions like a looking for group tool, server transfer support, adaptive gear and class balance changes. The updates teased at E3 were much more promising, with mention of a new planet, a new species and a level cap boost.

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New details on Rift’s patch 1.9, Conquest system,Rift guide


Rift’s 1.9 patch, which releases on Wednesday, aims to change the face of player-vs-player combat in Trion’s flagship MMO forever. Along with new Instant Adventure content and a Mentoring system that allows higher-level players to group with their lowbie friends, the patch adds a new Conquest PvP mode that offers a larger-scale alternative to instanced Warfronts. We have new screens and new details, including how rewards will work and a look at the new colossus, below.
As we mentioned in last month’s preview, Conquest PvP divides players into three new factions to fight over territory in an open, alternate-reality version of the Stillmoor zone. Those who join the fray will be able to accrue both temporary and persistent rewards. The mode includes a sort of “momentum” mechanic where doing your part will grant you temporary buffs going into future battles. During a recent phone call, the developers told me that these buffs will start to wear off about a day after you earn them, and playing only a couple times a week should be enough to keep them steady.
In addition, Conquest introduces a new currency type that can be earned by completing objectives, winning a match for your side, and killing the new colossi PvE bosses that only spawn when one side has won the map, and are only available to be confronted by the winning faction. Rewards will presumably include better PvP gear and consumbales that can be carried out of the mode.
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If you’re one of those reclusive MMO gamers who don’t like other people, Conquest has you covered, too. According to Rift’s chief creative officer, Scott Hartsman, lone-wolf players will be able to contribute to their side without making a single kill, by gathering materials and crafting items and defenses for their side.
Also coming in 1.9 are the aforementioned new Instant Adventures and Mentoring system. The new Instant Adventures bring the fast-paced combat to the Freemarch, Silverwood, Gloamwood, and Stonefield zones. Hartsman told me that they’re using the modular nature of Instant Adventure to test some more experimental mechanics such as granting temporary abilities without having to worry about the potential of them “breaking” the open areas of the game.
The Mentor system, which scales your character down to the level of the group you’re joining, is meant to let players continue earning rewards for their higher-level characters as they help lower-level friends through content.
Lastly, 1.9 will finally bring a barbershop feature to Rift, allowing you to re-customize your character’s appearance. So if you’ve been regretting those dreads you put on your Bahmi since launch, you’re less than 48 hours from remedying your ill-advised hair disaster.

GW2 Press Beta Impressions Part 1 Guild Wars 2 News

Following the press beta event for Guild Wars 2, it occurred to me that there is absolutely no way that I would be able to encapsulate the entirety of my experiences in a single article. The game is just too different from anything you think you know about what an MMO can be, and far more awesome than any other title currently on the market or in development.
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While I realize that’s a pretty bold statement, I have absolutely no doubts that once you get the chance to play GW2 you’ll be nodding your head in agreement and exclaiming, “You know, Sardu was spot on in his assessments about Guild Wars 2 being the MMO equivalent of the creation of sliced bread.” True story.
Realizing full well that it would be a challenge to properly convey just how monumental an impact GW2 is going to have on the online gaming industry, I created the handy reference below chart below. I thoroughly encourage you to take full advantage of your right mouse button, select “Save Image As…” and post this chart anywhere and everywhere you can think of as you traverse the web in the coming weeks.
GW2 Chart of MMO Awesome
Graphical representations of how awesome Guild Wars 2 is can be a handy means of spreading the word about why people need to drop what they’re doing and pay attention to this game, but I know that people are eager to learn why that's the case.
If a picture is worth a thousand words, the handy chart to Everything You Need to Know About MMOs is easily worth ten times that amount. When it comes to GW2 I could write that much and more, but for now I'll kick things off by giving you some of my initial impressions from the beta event.

The 4 Pillars Of Guild Wars 2 Gameplay,Buy gold?


 
Not long ago, the Guild Wars 2 team detailed what they consider the four pillars of the game. In an update to that blog post, the official site now has four videos that delve a bit deeper into the pillars for those of us who are more visual learners.
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Earlier in the development of Guild Wars 2 we released our MMO Manifesto video, a high-level look at the philosophy behind the design of the game. As we approach the launch date, now is the perfect time to talk about the outcome of that design philosophy with a look at the core ideas that the game is built on: personal story, dynamic events, combat, and PvP.